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Battle Logic

Each account's HP, Attack power, and Defense Power are determined by the sum of the stats and boosts of its deployed combatants.

When account A attempts to loot B, the rates of A winning are calculated as follows.

Rate of win for A=qp+q Rate\,of\,win\,for\,A=\frac{q}{p+q}RateofwinforA=p+qq​
p=⌈HP of B(Attack Power of A)(1−Damage reduction rate of B)⌉p=\lceil \frac{HP\,of\,B}{(Attack\,Power\,of\,A)(1-Damage\,reduction\,rate\,of\,B)} \rceilp=⌈(AttackPowerofA)(1−DamagereductionrateofB)HPofB​⌉
q=⌈HP of A(Attack Power of B)(1−Damage reduction rate of A)⌉q=\lceil \frac{HP\,of\,A}{(Attack\,Power\,of\,B)(1-Damage\,reduction\,rate\,of\,A)} \rceilq=⌈(AttackPowerofB)(1−DamagereductionrateofA)HPofA​⌉
Damage reduction rate=6⋅10−11⋅(Defense Power+100000)2−0.6Damage\,reduction\,rate=6\cdot 10^{-11}\cdot(Defense\,Power+100000)^2-0.6Damagereductionrate=6⋅10−11⋅(DefensePower+100000)2−0.6